tag:blogger.com,1999:blog-27201031239196829932024-02-07T19:25:42.721-08:00Sharpen Your ClawsJeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.comBlogger57125tag:blogger.com,1999:blog-2720103123919682993.post-4453392589510169712011-05-27T19:24:00.000-07:002011-05-27T19:24:47.716-07:00I'm DoneJust wanted to say for those of you that keep coming here occasionally to see if i may have posted something on a whim that i will probably not continue with this blog.<br />
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As it stands right now i am working a lot and i am maintaining the bear tanking spreadsheet. I just dont have a lot of time for writing out full blog posts. I would encourage anyone coming here to keep tabs on <a href="http://www.theincbear.com/">theincbear.com</a> for bear news as well as join in the discussions on the <a href="http://us.battle.net/wow/en/forum/1033926/">tanking</a> or <a href="http://us.battle.net/wow/en/forum/1012663/">Druid</a> forums as that is where i have taken to posting my ramblings when i feel the need.<br />
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Also feel free to check out the two projects that are mine atm, the <a href="http://us.battle.net/wow/en/forum/topic/1920715056">tanking movement guide</a> and the <a href="http://us.battle.net/wow/en/forum/topic/2510612147">bear tanking spreadsheet</a>.<br />
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So i bid you adu, and you can stop checking this blog now and take me off your feed reader.<br />
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I had fun writing almost everything but this phase in my life is over.<br />
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PS. im still playing, and i am still open to helping anyone out with any questions that they may have if you contact me in game.<br />
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Jey, Darkspear-USJeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-23793100865557095252011-04-25T17:02:00.000-07:002011-04-25T17:02:37.069-07:00Patch 4.1So patch 4.1 is deemed to be coming out tomorrow and i thought i would talk about some of the stuff happening.<br />
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For druids:<br />
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Ferals are seeing a few quality of life changes and a few straight up buffs<br />
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the physical damage increase from enrage is being removed so you can now use it more often than just before a pull. This also makes it viable to get king of the jungle in a tanking spec.<br />
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The cooldown on swipe is being cut in half and thrash is no longer affected by the bug that causes its bleed to be mitigated by armor.<br />
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The bonus threat that was on FFF, lacerate, swipe, and maul have all been taken away and converted to damage. This change changes the scaling on our abilities so that we should now be using thrash and FFF during our single target. This means that you can take the two points out of feral aggression for the instant lacerate 3 stack and the extra point that most people put into stampede into king of the jungle.<br />
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For our resto brethren we are seeing a buff to effloresence (spelling?) and the removal of the pushback while casting tranq. This means no more having to save barkskin if you want a full tranq to go off when you are taking damage, nice buff for everyone.<br />
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The new content coming out that you no doubt already know about is the new ZA and ZG raids being made into 5 mans. The new instances have retarded amount of new gear and you are now able to get full epics for a feral set from those instances i think.<br />
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There has been a conversion of VP to CP at 1:1 in lots of 250 which will allow all non pvp inclined ferals to now get their BIS tanking relic from the PvP vendor. For DPS its still the golganoth relic for you but for tanking the vicious is the best relic you can get. (if you want me to go over that in more detail i can)<br />
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But obviously the biggest thing getting attention all around the forums and blogosphere is the introduction of the Call to Arms feature in the RDF. This is the feature intended to increase tanks and to a smaller extent healers in the RDF and decrease queue times for DPS. I want to do a write up on this but i want to see the guaranteed rewards first and do a couple as a dps to see how big a dif it is making with tank quality being a factor.<br />
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Also i want to get a video out quickly of the new instances and their associated boss strategies for those people who want a runthrough of those but i will probably have to wait a day or two to get it recorded cause i would prefer a guild group, or mostly guild.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-3638734564316797722011-04-24T19:30:00.000-07:002011-04-24T19:30:41.011-07:00Nefarian Strategy GuideI have posted my video, it was actually a few days ago and so i decided to stop putting it off.<br />
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the video can be seen <a href="http://www.youtube.com/watch?v=nlC_ak7vQTM">HERE</a>.<br />
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I was going to embed it but the way the blog is formatted cuts some of the video off<br />
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lastly, I was experimenting with masking and some other stuff and some of it has errors that I am aware of, I know how to fix it now, and will for future, but I'm not changing it on this one.<br />
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Let me know what you think, i will get responses here faster but feel free to leave feedback on the video too. I am looking to improve them so i wont take offence to criticism but try and be constructive.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-61744573335373960732011-04-15T21:29:00.000-07:002011-04-18T15:02:27.595-07:00video updatejust a quick update on the video<br />
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i have all the audio ready to go, the background music is looped properly and the voiceovers are done now.<br />
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i just have to do the editing to make the highlights and things match up with the audio<br />
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on a side note the voiceovers took a lot longer to do ( like actually do not just get time to do) and so i ran into exams and had to take a break.<br />
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i hope to have it done *crosses fingers* by the end of the weekend<br />
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Edit: given that nothing has gone wrong with my second attempt at rendering, the video is now done. I will hopefully be able to upload it tonight and will post it on the front page tomorrow afternoon as i have an exam in the morning. If you want to check it out before i get around to posting it on the blog my youtube account is JeyHK.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-77450749562981600462011-04-06T07:40:00.000-07:002011-04-06T07:40:07.696-07:00Empty Promises and Bad ExcusesSo i realize that this will be the third time that i have said this but i plan on working on a video tonight. I have made three really bad excuses for not doing it and i feel as though its time to just man up and do it.<br />
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I originally told myself that i did not have the time to do them and that is def not true, i just have to make the time to do them.<br />
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I then said that i didn't have anything recorded that would be a good fight to explain but i def did.<br />
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And finally i thought that i would wait until i got new fights recorded since i had just redone my UI.<br />
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Well i now have have H chimeron, H Halfus, and Nefarian recorded with my new UI and they are pretty interesting fights to explain so i throw it out to anyone still reading this.<br />
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My guild has been ultimately useless in helping me decide which fight to do a video for and so the first comment (if there is one) that has a fight name in it (options are the three above) before i sit down later to start is the fight that i will do, no need to justify it, can be completely selfish and self serving reasons i dont care. If there is no comment i will decide for myself and once i start making the video i will not switch so comment quickly.<br />
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I will also keep you posted on any additional fights that i have recorded as I finish each video so that you can weigh in again if you like.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com2tag:blogger.com,1999:blog-2720103123919682993.post-10657892837230731482011-03-28T07:47:00.000-07:002011-03-28T07:47:41.149-07:00Strat VideosSo last night i decided that i was going to actually sit down and start working on some strategy videos so i downloaded and tested the voice recording software and played around with some editing stuff on a test video in order to prep for making some. I think i may start one when i get home today and they usually take a couple days to make so potentially have one ready wed or thurs.<br />
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YAY!!!<br />
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I did have an idea for something extra i can do but im looking for some feedback.<br />
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The 10 minute videos are really good for learning the fight and getting an idea of what is going on so i am going to start with one of those; however, those 10 minute videos are not really practical for use during a raid because of their length, so here is my thought:<br />
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why not make the videos in three versions? There could be the one long version where you explain the full fight in complete detail at normal speed and dont leave anything out, being sure to include nuances in handling some fight mechanics and boss abilities. The second video will be a super condensed bare bones version for tanks/healers and the third would be the same as the second except for DPS. The later two videos would try to jam as much info into as short a time as possible and would use speeding up the video and constant dialogue.<br />
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The idea behind this is that if you want to see the whole fight and everything explained in detail before the raid you can go and watch the first video, but if the raid is already going you could say "tanks/healers go watch this video and DPS go watch this one" and it would take 3-5 min and you would all be back really quick.<br />
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I figure that most of the editing will probably be the same but there are things that could be left out because DPS/tanks/healers dont care about them.<br />
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So let me know what you think.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-57529447550111702692011-03-25T09:47:00.000-07:002011-03-25T09:47:12.966-07:00LoremasterI have recently decided to pick up again on my quest to get the loremaster tabard, because it is awesome. I had already completed Outland, Northrend and the 80+ cata zones but i have to go back and do the old zones that have been redone.<br />
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I find the world of warcraft lore to be really cool and doing the quests gives you some pretty interesting background to some parts of the world.<br />
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I have been working through Felwood most recently but it was not the best zone. If you are looking to do a cool zone, Stonetalon Mountains is a pretty cool place to start (at the end Garrosh comes and owns some fase).<br />
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Depending on if you loved yourself or hated your self at launch you may not have completed Vash'ir (spelling?). I would highly recommend finishing that zone. Loremaster for Vash'ir is a massive pain in the butt; however, i do think that it is by far the most interesting storyline of all the zones that I have done, as well as some of the most interesting quests like the battlemaiden questline. You will probably get sick of naga by the end but the end of the zone culminates in a fight between Neptulon and ozumat and thats pretty cool.<br />
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But what about you? How do you fill your time when you have nothing else to do but still want to play some WoW?Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-18688108466803977172011-03-22T13:54:00.000-07:002011-03-22T13:54:59.951-07:00HammeredSo you know those weeks when you totally plan to do one thing and then it never happens at all. This is one of those weeks.<br />
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I def planned to do a video guide or at least a intro vid to see if all my stuff for videos was working and hopefully do a post on my new UI, but life punched me in the face. (thats not really a saying but im using it anyway)<br />
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I have a 2k word english paper, 6 chapter of reading, a quiz, a midterm, and an assignment due for Friday. Im just letting you know not to expect anything till after that, but i do plan to do it. And now back to work.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-71075246103861726722011-03-16T14:38:00.000-07:002011-03-28T17:11:14.626-07:00helloIt seems that even though i have not posted in 2 months that people are still coming to the site so i will give a quick update of myself.<br />
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First off, im still here. I have been really busy with school and other life things and that is why i have dropped off the face of the planet until now. I have decided to start doing those strat videos that i promised a long time ago and so i will try to get one up within a week, i just have to find the time and drive to do it.<br />
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Next, Berserk is now 11/12 on normal with nef left to kill although we may start trying H halfus just for kicks but we shall see.<br />
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my tanking movement guide on the forums (the one i posted here) is now a sticky on the tanking forums and i am pretty proud of that.<br />
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I have leveled my PvP character (my hunter) up to 85 and have put together a decent PvP set (around 1800 resil) that i am still working on improving.<br />
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I just redid my UI on my druid and i want to do a post on that but i will need some screenshots for that first.<br />
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Now, a question for you. Do you prefer a minimalist UI or do you like to have everything that you will ever possibly need on your screen at the same time? Me? i prefer a minimalist UI.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com2tag:blogger.com,1999:blog-2720103123919682993.post-88998320309131514402011-01-24T07:40:00.000-08:002011-01-24T07:40:21.746-08:00Tanking Movement Guide<div class="MsoNoSpacing">I just realized that I promised you a guide and then posted it on the forums and forgot to post it here, so here it is now. It has only been complete for about 3 days now so this isn't too far behind. Also the guide is posted <a href="http://us.battle.net/wow/en/forum/topic/1920715056">HERE</a> on the forums so if you like it go sign in on that forums and up-vote the post. Also you could post a quick comment on the forums to bump it but now i am just getting greedy.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">I wrote this guide partially for fun and, and of course to help. These are things that I have often taken for granted as common knowledge, but having paid more attention to people after I started writing it, I have a feeling that even some of you more advanced tanks may learn a thing or two. If you are reading through this and you find something unclear, wrong or would like to add something, then by all means drop a comment. I am not above admitting I am wrong (if I am) and care more about this being comprehensive and correct than buffing my ego.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">As you start reading this you may feel that I started with an approach that is much too basic but I tried to move away from that quickly and use it as a quick step to the more complex movements, and if you keep reading you will find that it does get much more in depth. This guide will have a large focus on moving yourself but will have a large component of ways to move your enemies by moving yourself. <span style="mso-spacerun: yes;"> </span>And Just before I get started, some of you may be reading through this and say to yourself, “Hey, I saw that on TankSpot,” and I will let you know that I did learn some of these things from a video put up by Ciderhelm, but I am hoping that I can elaborate more fully on some of those things to give the average a player a way to understand them, and not just the elite (not that I am elite, but just saying).</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Moving yourself</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">The most basic way to move yourself is with either the arrow keys or with the WASD keys however this is rarely an efficient way to move and often leaves you either too slow or having to make less desirable moves in order to make up for your lack of speed. The problem with using only these keys is that you often cannot turn fast enough because the game dictates the speed of your turn. Even if you are absolutely perfect in your response time you will often find yourself too slow and may be given the title that everyone dreads, “keyboard turner.” But you aren’t handicapped so you knew all this already.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">The easiest way to remedy this slow movement is to use your mouse to turn your camera. This allows you to basically move your camera as fast as humanly possible. If you can’t move any faster than you could get a new mouse and if you can’t move any faster after that then you probably just disconnected from moving so fast.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">“But Jey, if I turn with my mouse I can’t click my abilities!!!” No, you can’t, and that is why you need to learn to keybind or at least use your binds. Pretty much everything from this point on will be hinged around being able to do things on the fly and that will require you to use your binds. You don’t need to have a bind for every ability, but having one for those abilities that you use often is a must. I personally have a bind that I am perfectly comfortable with for each of my four main tanking abilities and for my taunt and charge. </div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Strafing</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">The next evolution of movement is to learn how to strafe. Strafing is moving sideways or at an angle, instead of turning and then running forward. I have found that as I have become more comfortable with strafing it has slowly taken over as my dominant form of movement while tanking. In my opinion it allows you to keep much better tabs on all that is happening around you. </div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">There are two dominant ways to strafe. The first, and easier way, is to use your strafe buttons on the keyboard. These are originally bound to your Q and E buttons and they move you sideways without turning you around. You can also use these buttons in conjunction with your forward key in order to move at a 45 degree angle in either direction.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">The second method of strafing is to use your camera in conjunction with your arrow keys. I think that this method affords you a larger amount of control over movement, but you may feel that you prefer the other way or a mix of the two. I also find this is much more natural way to strafe when you are using your mouse to turn anyways. To do this you simply hold down your right mouse button and use your arrow keys to move sideways, or your forward and sideways arrow keys to move at an angle at an angle forward. Using your mouse this way eliminates your ability to keyboard turn and forces you to move more efficiently. It also grants you easy movement between strafing sideways and strafing at an angle.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">Either way you use, don’t ever hit your backward arrow as that will just make you start backing up at an angle.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Reasoning</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">But why strafe? Strafing affords you better movement because you are never slowed from backing up. It allows you to always know where your enemy is because they are never behind your camera if you don’t want them to be. Strafing also has the distinct advantage of allowing you to move away from your enemy at full speed and still be able to dodge, parry and block your enemy where simply turning and running does not. It is worth noting that just because you are strafing the mob could still be “behind” you when you think that it is in front of you, in order to rectify this you should try to turn in a very large circle in the direction that your camera is facing. The direction that your camera is facing is the front side of your character and the direction opposite your camera angle is the back, so if you are moving in a circle to your backside you might as well just turn around and run away. The avoidance advantage alone makes it worth learning to strafe masterfully, but remember that strafing adds style points while you’re tanking so you look like more of a boss, and who doesn’t want to look like more of a boss?</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">So now you know how to move yourself but tanking isn’t something you do by yourself, if you are doing it right you always move with a partner.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Moving Your Enemy</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">Tanking is like a dance, and you have the man’s part. Everything that you do will cause a predictable response in the enemy you are tanking. Most of the things here will be mostly geared towards tanking bosses in raids and dungeons as it will be hard to properly execute some of these things with more than one target trying to branch out around you, but a better knowledge of movement will never be a hindrance. </div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Large Groups</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">When you are dealing with large groups of enemies you want to make sure that all of your targets are within your front 180 degrees so that you are able to be able to have your avoidance be effective. Large groups of enemies naturally try and spread out around you and get behind you, they are trying to accomplish the exact opposite of you. You need to develop a strategy to make sure that most, if not all, enemies are in front of your character.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">The easiest way to counteract the problem is to back away and force them to move towards you. The farther that you move, the closer to the middle of your front cone that they get. So there you go, problem solved. But you get a problem sometimes when you can’t simply move backwards and you need to move in a more confined manner, not to mention that you may be ticking your dps and possibly your healer off. This may work sometimes but it won’t work always. You want a system that will work 95% of the time not one that works only 80%, and in a perfect world you want a system that is more predictable and causes the rest of your group to need to move as little as possible. </div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">Many tanks get it in their mind that they are above the group, and that they are truly better. They feel that the world revolves around them and that their movements should be adapted to. The fact is that you are in a group of 5 or 10 or 25 and you are no better than any of them. It is up to you to limit your impact upon the group as much as you possibly can and then require the group to move for you. Blah, blah, blah, who cares? The less the group has to move the less chance there is of you dying because a healer lost range on you and the more damage your dps can do to your enemies. /Rant over. ( this is not to start a fight, simply to illustrate my reasoning)</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">So how should you move? Pick a direction, left or right, strafe that direction and then turn 90 degrees back to the direction you came from. If you move just past the enemy to that side, all the other enemies will be in front of you and the movement is very small. It also has the distinct advantage of never requiring that you move in the same direction twice, so that you can move in a very small area and continue moving forever in that space (but let’s hope you don’t need to). You may wish to make a small sidestep after you have moved through the enemies in order to make the positioning better but that will come with practice. Also, this is not so important on groups of 3-4 but when they start to get larger is when they really start to move around you.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>The Hit-box</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">Just quickly on the hit-box because it is somewhat critical in tanking. The hit-box is the range from which you can melee attack the enemy. Some enemies have rather small hit-boxes but raid bosses tend to have rather large hit-boxes. The enemy is considered to be standing at the center of the hit-box and the edge of the hit-box is sort of like their personal space. You also have a hit-box, though it is generally much smaller and enemies really like to get into it and whack you in the face, that’s good.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Moving the Big Guys</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">This is where the fun stuff begins. This is where you make your mark and become that guy that always has the enemy exactly where he wants it. Others may not notice all the time but you will. If you have ever seen the enemy move with the tank instead of after the tank you will know how.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Strafing to Move Your Enemies</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">Did you think you were done with staffing? Nope. One final advantage to strafing, that I did not mention earlier, is that it forces the server to keep better track of your movements. Basically, when you strafe, the server registers your position more times per second than when you are simply running. This has the advantage of helping you move out of bad stuff on the ground better and is the reason that people sometimes say that the fastest way to get the game to realize that you are outside of a building is to strafe after across the threshold.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">But that is not all that that means. Strafing has a unique way of interacting with enemies that are attacking you. When you are simply running forward the enemy you have following you will run towards the center of your hit-box. He will run towards you. When you are strafing however, the enemy will run to a point that is in front of you in the direction that you are traveling, not the direction you are facing, but the direction that you are traveling (thats important). Imagine that you are running and carrying a tennis ball on a short stick. You can face whichever direction that you want, but you must point the tennis ball in the direction that you are traveling. Now there is someone else trying to catch you but he isn’t running after you, he is always running straight at that tennis ball. This is what is going on when you strafe.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">If you have ever seen the tank move an enemy, and they both seem to move at the same time, in the same direction and the tank didn’t really appear to have to change anything after they stop. This happened because the tank strafed and the enemy wasn’t trying to chase the tank, they were chasing that point ahead of the tank. This particular way of moving the enemy with you is actually rather difficult to do. I probably only get it to work about 15-20% of the time, but when it does work it is a really nice bonus to your movement. Usually what happens is the enemy doesn’t start moving till a split second after you so he ends up following you instead of moving with you.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">Then there is a second way that you can exploit this enhanced server response to your advantage. Imagine you are still running around with that tennis ball on a stick (boy you are cool) and that guy is still following you but that you run into a fence. Yeah you aren’t the most skilled runner but you illustrate my point nicely. So you run into the fence, where is the tennis ball. In real life the tennis ball would have hit the fence and the stick would have jabbed you in the side, but this is a magic tennis ball and it just goes through the fence (I’m almost done with this, I swear). So know that guy following you is going to run up right next to that fence also, trying to get the tennis ball. You can actually do this while tanking.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">So let’s say you want the enemy right up against the wall. That’s actually kind of hard to do when you are not strafing, but if you strafe it is actually rather easy. All you have to do is strafe towards the wall. Now when you get to the wall don’t stop cause then the enemy will stop, just keep running into the wall and the enemy will move right up next to the wall and you can rotate them and have them perfectly positioned. I used to do this in the twin valkyr encounter in ToC when using the door strategy. For those of you who don’t know what that means, you had to get the two bosses (yours, and the other tanks) into the doorway so that your raid didn’t get hit by exploding balls that hurt a lot. Well often I would strafe into the door and keep moving till the boss got to me, and then I would turn around and position him nicely, and then the hunter would get mad at me because the boss was too close to the door, but the other boss never was. Its minor but it helps a ton sometimes. It’s cool to note that it is actually possible to reset some encounters by moving the boss through a door using this technique but I have never done it (ciderhelm on tankspot shows how to do it with 4 horseman).</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Turning Your Enemy Around</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">There is no collision detection in WoW when it comes to Units, which you no doubt know, which enables you to run straight through your enemies. This comes in handy when you want to turn your enemy to be facing the opposite direction very quickly. There are three common ways to do this, I prefer the second but I know a lot of people prefer the third so just get used to doing one and stick with it.</div><div class="MsoNoSpacing" style="tab-stops: 96.75pt;"><span style="mso-tab-count: 1;"> </span></div><div class="MsoNoSpacing">This is the most basic one. Simply run straight through your enemy and when you get to the edge of their hit-box just turn around. The problem with this is that while you are facing the other direction the boss will be guaranteed to hit you, it isn’t a very large amount of time so the probability of you dying is quite small, but there are better ways to turn the enemy that you should get used to.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">The second way is to use strafing. I prefer this way because I don’t lose control over my movement ever but it is largely personal. The way to do this is to strafe just barely to the side of the middle of the hit-box on the side that allows you to keep your camera facing the boss, if you start strafing and your boss is between your character and your camera then you are on the wrong side. After you move past the midpoint on the hit-box you can turn to face the boss and just back up until you are a comfortable distance away from the boss.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">The third way is like the first with a key difference. You are going to start off and just run straight at the boss, however, you want to make sure that you jump before you pass the middle of the hit-box. When you pass the middle of the hit-box you want to be in the air (thus carrying your forward momentum) and turn your character around to face the boss at his new position relative to you. When you land just back up until you are a comfortable distance away. I find that I use this way much less than the second way, but I find it useful to do this when I am less worried about positioning and more worried about getting through the boss to avoid something.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Backing Your Enemy Up</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">I have used this many times on the new Omnitron Defence System in BWD. When Toxitron is up he drops a cloud on the ground that increases damage taken by 50% for anything inside it. You will often find yourself tanking the boss who is just about inside the cloud but not really. You want to get the boss in the cloud because it is a nice buff for your raid damage but you don’t want to be inside it yourself. Now you could just properly turn the boss then strafe until you have the boss in the cloud and then properly move back through the boss again to get yourself out of the cloud :), But then you have been in the cloud for a good 5-10 seconds and you could possibly die from an ability from the other boss, such as a buffed arcane annihilator (this isn’t an interrupting guide), so that is not a very good option.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">So just make the boss move backwards. How you ask? Well I will tell you. This is a very simple move that is extremely useful in many positioning oriented encounters. All that you want to do is move towards the boss and into the hit-box, you are going to want to do this kinda slowly until you get used to it because it is really easy to overshoot the point that you want to get to. There is a point in your movement when the center of your hit-box will get very close to the center of their hit-box and they will turn ever so slightly in one direction. STOP. That is the point you want. If you go too far past this point the boss is going to spin around and start to melee you in the back, which is bad.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">This point will be the point when the middle of your hit-box is starting to get close enough to the middle of theirs that small forward movements are causing the boss to rotate. They are going to move just the slightest amount and then you need to stop. It should be about a 10 degree turn in the direction they are facing or less the better you get. Now what is gonna happen is that the boss isn’t going to like you being all up in their face and they are going to get intimidated, so they are going to back off. This may take a second but if you do it right it will happen. The boss should turn around walk about 3-7 yards away depending on how big their hit-box is and turn around to face you. Tada.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">One thing to note about this move is that the boss is never going to actually turn around. It will look as though they are walking away from you and then turning back around, but as far as the game is concerned, bosses don’t have a back-up animation so the game makes them turn around. For all intents and purposes the boss is actually backing up, evident by the fact that they actually move slower than normal. This is nice on a boss with a cleave or shockwave as you can back them up a bit without needing your raid to reposition. People may freak a little when the boss turns towards the raid and then back to you but just ignore the people and know that there is almost no risk to doing this. So try it out.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Moving Into/Out of Things</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">This was brought up in the comments and it seems like a lot of people don’t know about it. When you are moving out of things don’t jump. Jumping has the opposite effect of strafing in that it causes the game to only register your movement once you land. So if you are standing in fire/ooze/lava/void zones and you need to get out don’t jump out of them. Perhaps you may have some experience of this with the big worm boss in Stonecore who burrows and then jumps out and one shots anyone standing above him in the dust cloud. If you jump out of the dust and don’t land before he jumps then you are going to die. So just remember that if you are trying to move out of things, even though you feel like jumping means you are technically no longer standing in lava, you are.</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">On the flip side of this, if you do have to move through something for some reason, such as needing to be on the other side of a line of fire. Jump before you enter the fire and you will have a little bit of carry before you land and you will take less damage or be slowed less by a frost path (sort of like jumping before entering stealth or going into the water).</div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing"><b>Conclusion</b></div><div class="MsoNoSpacing"><br />
</div><div class="MsoNoSpacing">You were probably worried that I was a moron when I started talking about moving with your keyboard at the beginning but I wanted this guide to have some useful info for every level of player ( I may have over-done it a tad). I hope that some of you read this and take one or two of the things and try them out. You will find that as you learn to move more efficiently, and as it becomes more natural, that you will be able to focus more on tanking and awareness and less on getting yourself positioned nicely because it will just happen. If any of you have any feedback just leave a comment and I will get back to you.</div>Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com2tag:blogger.com,1999:blog-2720103123919682993.post-75120333748216586122011-01-06T09:27:00.000-08:002011-01-06T09:27:13.482-08:00I am SorryI am really sorry. I have been extremely busy as of late and i have not had time to do much. I have been prepping for raids (which may or may not be an allowable excuse) and then the obvious surgery stuff (I can talk now, I have a lisp, but i can talk).<br />
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I still have a mostly put together guide that i am going to post here and possibly on the druid forums (im not sure yet) that covers tank movements but i have to finish it and polish it up.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-89854188596512455552010-12-25T12:10:00.000-08:002010-12-25T12:10:05.767-08:00Merry ChristmasMerry Christmas Everyone!!!<br />
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Just wanted to do a little post in this holiday season.<br />
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On my list of excellent gifts was my Hugo Boss Jacket (mmm sexy) and my Razer Sphex desktop skin along with a lot of pudding. We decided to keep Christmas small this year so that was pretty much the extent of my presents. I got the first season of Bones on DVD because that show is awesome, and a fleece from my cousin and that will be everything unless i get something small from my gramma.<br />
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What about you guys? get anything super awesome for Christmas?Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-16826180526574126472010-12-23T11:21:00.000-08:002010-12-23T11:21:41.443-08:00I'm Still HereOk the blog is not dead i have just been having a pretty hectic time lately with everything that is going on.<br />
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Just wanted to let you know that I have actually decided on a topic to write about for the blog that i will be doing in text, and then when I can talk again (which is taking much longer than i thought it would) i will make a video and narrate it with all the useful information, but im not going to to tell you what it is going to be...oooh surprises.<br />
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And if you are wondering...I am doing really good.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-40691685043622470422010-12-18T12:58:00.000-08:002010-12-18T12:58:43.517-08:00So FarI am back from the hospital now. Got back home yesterday morning. It felt good to be home but i am starting to miss the IV morphine for near instant pain relief ( as an aside, why do all liquid drugs taste awful? ). It has not been too bad, relatively, but i am finding that i need to really work on keeping my nose clear so that i can breath.<br />
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I can talk, but only barely. I hit about 15-20% of words with my mom and less with my dad but it has gotten better really fast and i hope that changes soon.<br />
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my cheeks, the bottom of my nose and my top lip are numb and that is annoying but my mom says that she can see my top lip dropping down.<br />
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I was under the impression that I would be having a lot of ensure and whey powder and meal replacements but that has quickly been shattered. I feel like the best thing i have had so far is Boost, which is a fruity energy replacement, and I have been drinking lots of milk. I had liquefied mashed potatoes this morning and that was a nice change but they are harder to get down because they are the same temperature as my mouth so it is hard to know when to swallow.<br />
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Ill spare the more gross details but there is the expected drooling and whatnot but the surgeon says that the surgery went really good and i personally will be happy when i stop getting nose bleeds that make breathing harder for me.<br />
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If you want to know anything else by all means go for it because i will be pretty much living in front of the Computer, the table and on my bed.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com2tag:blogger.com,1999:blog-2720103123919682993.post-62961940582526924292010-12-14T19:21:00.000-08:002010-12-14T19:22:56.241-08:00See You LaterThis will be the last thing that i do on the blog before i go in for my surgery tomorrow as i have a 6:00 am check-in time and i doubt that i will feel up to doing anything in the hospital even if I have wifi.<br />
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This is just to let you know that I will not be on the blog commenting or anyhting for at least 3 days from this point right now.<br />
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You guys have fun with your leveling and dungeoning and i wll see you later.<br />
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P.S. I am going to try and get some stuff recorded after i get back from my surgery and feel up to doing it.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com1tag:blogger.com,1999:blog-2720103123919682993.post-59903673957123134082010-12-13T17:25:00.000-08:002010-12-13T17:25:41.909-08:00I Did ItEarlier today i dinged 85.<div><br />
</div><div>I know, big deal Jey.</div><div><br />
</div><div>But it is a pretty big deal for me. I have had a really busy week with exams and appointments and getting ready for surgery and having one of my exam deferrals screwed up. Lots of fun.</div><div><br />
</div><div>This means that i now have to stop being a loner and actually join some dungeon queues to upgrade my gear but everything from this point on is gravy. I really only wanted to hit 85 before my surgery so anything i can do from now on is a bonus. That is where i am in my Cataclysm experience. Have a good day.</div>Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com5tag:blogger.com,1999:blog-2720103123919682993.post-48114894050492796402010-12-10T22:02:00.000-08:002010-12-10T22:04:51.520-08:00Bouncing Bear<div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">I would just like to say that this had nothing to do with me. This was not at all my idea.</div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">I made this video after reading a comment by someone over at <a href="http://www.thebigbearbutt.com/">thebigbearbutt</a> after reading <a href="http://thebigbearbutt.com/2010/12/10/its-a-druids-life/">THIS</a> post.</div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">So now that that is out of the way, here you go. Have a good night.</div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
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</div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">here is the <a href="http://www.youtube.com/watch?v=gtACMvua0I4">YouTube</a> link if you cant view it here.</div>Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-75628143969856622722010-12-09T08:23:00.000-08:002010-12-09T08:23:56.402-08:00JoustSo i wont know how many of you are already past this point in your leveling but in Hyjal there are 3 flame gates that you have to go through in order to complete the zone (i think). Well in the second gate there is a series of quests that force you to do a mini game type activity that is based off of the game <a href="http://en.wikipedia.org/wiki/Joust_(video_game)">Joust</a> which was super popular in the 80's.<br />
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I have been talking with people in my guild who absolutely hate this little series of quests, but i have to say that i loved every moment of it. If they made it into a daily i would definitely go do it. I think that the problem lies in understanding how to control your character. Most of the people that i talked to said that they didn't like it because you have no control over your character. I found that this was easier to control then some of the vehicles that we have that don't seem to turn properly. But there may be some of you that gave up or some of you that have yet to do it or even some that have vowed to never do it on another character again but i hope to change your mind and tell you how to do it.<br />
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These ostriches do not function anything like flying mounts. They don't fly the direction your character is facing, they always fly in a straight line, they are always falling unless you intervene, and you can only control speed and direction with one button. But it isn't that hard. You simply need to change your idea of how the mount should work and do what you need to to actually make it work.<br />
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When you are flying on a flying mount, the mount will follow the exact direction that you are facing, you can spin your camera around but the instant that you change your characters view direction, whether with the mouse or the keyboard, you will immediately change to be going that direction. Forget this completely. When you want to move forward you simply hold down both mouse buttons or use your keyboard and you immediately move forward. Forget this too.<br />
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The only way to make these ostriches move once they are in the air is with the use of your one button. This button will be in the number 4 position and will be called flap. What it does is cause you to move forward in THE DIRECTION THAT YOU ARE FACING and also move upwards a little bit. That is all it does. Lets do an example.<br />
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say you are standing on a platform and you want to move north, simply face your character north hit the button a couple times and you are moving north. Now after you stop hitting the button you will start falling and in order to stop from hitting the ground you have to keep hitting it. This is the easy part. Ok, so now you are moving north and you want to move east. Face your CHARACTER the direction you want to be moving and then hit the flap button. You want to face your character there because if you only face your camera and then flap you will just hit the wall on the far side of the room. Also, there is a small amount of momentum taking you in the direction that you are going that needs to be overcome, so when you are trying to go east one flap might not do it and you may have to flap two or three times to get going that direction. For this reason, if you are trying to joust the other guys off you will probably want to lead them a little bit because the change in direction is not exact.<br />
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Think of this as riding a bike, the first thing my mother ever told me when i was learning to ride a bike was to look the direction that i wanted to go, this is no different. Simply face the direction you want to go and then flap. The flapping is important because if you don't flap you will never change directions and this may be one of the issues that people are having. I found it was easiest to get the people knocked down by aiming ahead of them and then letting myself fall down on top of them.<br />
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also don't hit fireballs or your mount might die, but i think that there is a person with some mounts at the bottom of the cave if you do happen to lose your mount. Oh and the last part where you have to kill the eggs, don't try and fly to them, just land on a platform and walk around the platform killing them.<br />
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I really loved doing this, i thought it was fun and unique and i enjoyed it for the 5 min that it took me to complete. And for anyone who still doesn't get how to do it <a href="http://www.youtube.com/watch?v=ywvrkAflBNU">"You can be Goalie"</a> (I just wanted to link this because it is awesome, you should watch it).Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-43891411458799457632010-12-07T11:56:00.000-08:002010-12-07T11:56:40.627-08:00I am as Rigid as JelloWhen i first heard the expansion was coming out today i decided that i wasnt going to get it until monday.<br />
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That isnt going to happen, so i decided that i would get it tomorrow because i have a day off that i can study and play and get to where i need to be comfortably. I was completely dead set that i was going to get it tomorrow.<br />
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Come today. I now feel that i must get off of my laptop and study enough that i can justify picking it up today.<br />
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Jello.<br />
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I hate expansions.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com2tag:blogger.com,1999:blog-2720103123919682993.post-10793878825678458102010-12-06T13:40:00.000-08:002010-12-06T13:40:15.338-08:00Don't You WorrySo i havent posted in....5 days so i just wanted to put something in the feed readers so that you know the blog aint dead.<br />
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Chances are that for the next...say two weeks...i will probably only make 1 or 2 posts because i have exams this week and at the beginning of next week that i have to study for and write and i also have a surgery to get ready for that is on the 15 and i have appointments for that and then after the 15 i have to spend 1-2 days in hospital and possibly a couple more just lying in bed (boy look at that run-on sentence).<br />
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But, i will make it up to you. Cata is coming out so I will either drop a nice and meaty post or (even better?) a video.<br />
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So don't you worry.<br />
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Oh and have fun to all of those people who can actually go to the midnight release tonight and play the game tomorrow, or for those of you in EU servers have fun in like an hour and a half. Let me know how it goes as i will still be checking the comments on the blog and responding up until i go in for the surgery. Also if you are leveling and you have any questions you want answered or videos you want made when i get back from my temp. break then just let me know-contact info in the sidebar----->Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com5tag:blogger.com,1999:blog-2720103123919682993.post-35162667113627575312010-12-01T10:51:00.000-08:002010-12-01T10:51:52.814-08:00Lowbie BearsJust a quick post before I go to class.<br />
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Most of you probably came here from BBB in which case you probably already know about Reesi's blog, but this is for everyone anyway.<br />
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There is a post there, at www.theincbear.com about lowbie tanking for bears that you should go check out. I still plan on doing my own when i get more time but you can go check that out if you want the info now.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0tag:blogger.com,1999:blog-2720103123919682993.post-70452844555699920252010-11-29T14:51:00.000-08:002010-11-29T14:51:31.500-08:00The Perfect ResourceI was sitting in English class today, bored, and so my mind started to wander and i bet you can imagine the topic that i started thinking about. I assume that many of you had the very same thing happen today.<br />
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Anyway, I started to think about my hunter and how focus has changed the way he plays significantly and how i am not sure that i like the way it plays. My mind then wandered to how the different resources affect the way all the different classes play and i came to a realization:<br />
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Energy is the perfect resource.<br />
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Think about it. When you play a class with energy, you are never starved for your resource and you are never swimming in too much of it. Sure, you can hit 0 energy but you know that you wait for a couple seconds and you will have enough energy for another attack. You can also be full on energy, but you can only do 2-3 consecutive attacks without running out of energy and having to wait again. and when you are running around killing monsters you can watch as your energy comes back instead of watching your rage tick away or the water in your bags disappear.<br />
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You could flip my argument and say that you are always starved for energy but i would disagree. When i think of being starved, I think of being without my resource for a long period of time when i should be hitting something. When you run out of energy, you are given a small portion of time in which to pause and look at your surroundings, plan your next move, and then use it. I never feel that when i am out of energy, I am not doing anything.<br />
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Blizzard has stated that they dont want classes to be GCD capped and always be hitting a button. The moderate regen that energy has seems to remove that GCD cap while at the same time making it so you always have that next ability incoming. There are talents that give you instant energy or make things cost no energy and they add the unpredictability to the rotation. Combo points, which are perfectly tied to energy also make the rotation and the game play less predictable.<br />
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It seems to me that energy is the only resource system that is immune to starvation and excess just by its nature (or is easily tuned that way). It seems to me that mana using classes are always in excess. They always have way more mana than they need. That is, until they run out, then they are completely starved for mana and they must resort to potions or CD's in order to get more mana. Yes, the good players will conserve mana well and will be able to go for a very long time, but not indefinitely; However, when you are casting a spell for 250 mana and you have 35k mana, you have an excess.<br />
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Rage seems to have the largest swings between having too much and having too little. Because rage is tied to hitting things or being hit by things, it is preone to very steep swings between 0 and 100. The new rage system has improved this, but a bad string of misses, dodges or parries can gimp your rage income. Yes you can become hit capped and soft capped for expertise for a dps class and you will not get these really low points but then you may get the really high rage situations that led to inflated dps in wrath. But there is always that situation where you hit the wrong button and drop really low again.<br />
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Focus, oh focus. The redheaded step-child of resources imo. I always feel like i am starved for focus when i play my hunter. The regen is not high enough on purpose so that you must use steady shot in order to get that focus back up. This has led me, in my short time playing my hunter after 4.0.1, to always be thinking, "ah crap i need to SS again." I think it sucks. You may disagree with me, you may love focus, but i always feel like i need more in order to develop any sort of rotation or priority.<br />
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I think energy and combo points allows for the most interesting and dynamic rotations or priorities in the game thanks to its unpredictable nature and its almost perfect regen rate/ability cost ratio. But what do you think?Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com4tag:blogger.com,1999:blog-2720103123919682993.post-36878228606695063882010-11-29T08:42:00.000-08:002010-11-29T08:42:45.520-08:00The Shattering So FarSo i haven't had a ton of time to play around on my characters lately but i have managed to play some stuff on my shaman in the 49-54 bracket.<br />
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I started off with a run of ZF and then moved on to do Stratholm. I gotta say that i really like how all your quests are at the beginning of the instance now, it really cleans up the process for getting the quests. It basically allows you to knock out all of your quests in one go and not have to worry about losing a potential upgrade because you were not doing quests in the same area. I know some people probably feel some nostalgia for the old "run around and get my instance quests" mentality but i am glad to see it go. It makes sense to me to have all your quests at the beginning of the instance since it allows all players to grab the quests and lets all the players see them. I would not be surprised if a lot of the effort that went into making the instance quests got wasted because people were too lazy to run around and get them (I know i was).<br />
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There is also the newer, more stream-lined instance layouts that are there now. I know some of the old world instances like strath and mara used to basically be giant mazes, if you have ever tried finding the entrance to mara...not fun. I was farming the Piccolo of the Flaming Fire in strath on my druid and i got lost a couple times, even though the route there was pretty direct. If you have ever run strath and have a general idea of how you used to unlock baron, then the run is a lot easier to figure out and I never found myself wondering what to do.<br />
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Lowbie instances actually have bosses now. I know its hard to believe but yes, you can actually tell when you are fighting a boss. It could be because the instances are higher level ( i will let you know my thoughts on the lower levels when cata drops) but the instances felt a lot more epic than before. Trash generally seemed harder and bosses didnt seem like trash with a little extra health and cool ability that sometimes didnt get used. The bosses no longer die in about the same time as a trash pack and it really allows those classes the dont have the best aoe but have good single target to shine. I found myself actually having to react a little bit to some of the bosses abilities in order to stay alive, as well as occasionally healing myself or others to help the healer out. I would say that i thoroughly enjoyed doing low level instances again.<br />
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The second thing i did was work my way through ungoro crater. I have always like ungoro, it felt like it flowed well and was kind of interesting. It didnt really seem to have a concrete conclusion but I didnt care because the zone felt like it worked. I think the new layout for the zone is better than the old one. All the quests seem to flow a lot better between the different areas. There was actually a resolution to the plot with the crystal pylons that never used to make sense and I was actually laughing out loud while doing the <a href="http://www.wowpedia.org/Maximillian_of_Northshire">Maximillian of Northshire</a> quest line. Overall i would say that i am very impressed with the leveling and instances in cata.<br />
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But what about you guys? What do you think of the new instance design? Or the new quest design? And have you come across any funny quests that you think i should check out first when i get some more time?Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com4tag:blogger.com,1999:blog-2720103123919682993.post-16620450377734924022010-11-26T14:09:00.000-08:002010-11-26T14:09:55.524-08:00My SurgeryI have been wanting to post this for a while now, but i was like "no, they dont want to read about that." But then i realized that it is pretty interesting and that this is my blog and i can do w/e i want with it and so i am going to write a little about it. Maybe i will add pictures.<br />
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I just want to start off by saying that i'm sorry i havent done anything with the blog in a few days, but i am really busy with school right now.<br />
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So i am getting a major reconstructive jaw surgery on Dec 15th in order to fix a major over-bite and to close the gap in my teeth. As it stands, i can not eat tomato slices unless they are in large sandwiches, pizza without the toppings all sliding off, or pretty much anything that is remotely flat. I am getting both upper and lower jaw surgery, or maxillary and mandibular osteotomies. Basically they are going to lengthen my bottom jaw and shorten, and move my top jaw. Now because i am bored i am going to do some MS paint pictures (or i would have if it didnt make me look like a rat, lets try something else).<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsnVL7G2hUMEEXhUjj5LIO4kXpuxOLQpnRKNBgSK_4kGNIBu0q3ZNtivxXSZ3pEvVF8NAAoz2f6ewn9M-CWYEn_l9T6GozMMU5tmcDwpZU4pcv7-u0OK2huehdUZkcIhO8EEchzUStUA/s1600/Jaw+surgery.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="316" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsnVL7G2hUMEEXhUjj5LIO4kXpuxOLQpnRKNBgSK_4kGNIBu0q3ZNtivxXSZ3pEvVF8NAAoz2f6ewn9M-CWYEn_l9T6GozMMU5tmcDwpZU4pcv7-u0OK2huehdUZkcIhO8EEchzUStUA/s320/Jaw+surgery.PNG" width="320" /></a></div><br />
So this is essentially what it will look like after it is done i believe. keep in mind that i am no surgeon and that this is all information i have gleaned from appointments i have been to.<br />
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Top Jaw:<br />
The surgery for the top jaw entails cutting a small wedge out in order to make the jaw shorter. After they will move the detached top jaw put it against the remainder of the top jaw, and then slide it forward slightly and then pin it in place.<br />
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Bottom Jaw:<br />
For the bottom jaw surgery they will have to make a cut to each side of the mandible. There will be a cut in the same place on each jaw. The cut will be vertical and will start near the back of the mandible. They will cut outwards till they are about halfway through my jaw, then they will switch directions and cut down the length of my jaw and finally they will switch directions and continue to cut out wards. once they complete that cut the jaw will be in 3 pieces and they will slide the lower portion forward and then pin it in place with a metal plate. This is the more interesting part in my opinion.<br />
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So you can see why i may be out of it for a while. I will be spending at least one night in the hospital, probably two nights before i can go home. My mouth will be tied shut with extremely strong elastics for 6-8 weeks and I will be on an entirely liquid diet for that time (Maybe ill make a list of Jeys fav. liquid meals for you all). The recovery time is about 3 months before i am allowed to do anything physical and then who knows how long after that.<br />
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I am extremely excited for it but i am just starting to realize how big of a undertaking this surgery is. I am curious to see how it changes my appearance (hopefully for the better). So there you have it. If you have any questions i will be happy to answer them to the best of my knowledge and i will be doing more WoW related posts and hopefully a low level feral leveling guide when i have more time, which will probably have to wait till after my surgery. So there you go, now when i make a vague reference to my surgery you will know what i am talking about.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com4tag:blogger.com,1999:blog-2720103123919682993.post-8995492522717988952010-11-23T21:21:00.000-08:002010-11-23T21:21:40.816-08:00When I'm Right...So just less than 2 weeks ago I posted <a href="http://sharpenyourclaws.blogspot.com/2010/11/new-raid-boss.html">THIS</a> about how Gamon was becoming level 85 and I forsaw people forming up to kill him.<br />
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Well i was logged in for about 2 min before i saw someone yelling in org that Gamon was alive and about 30 sec later i saw him being kited around org and being nuked down. He doesnt appear to get DR's on slows so he was just being kited around while people attacked him. Every once and a while someone would pull off the kiter and Gamon would turn around and one or two shot them and then turn back to the kiter and keep going. I saw him die about 3 times in the half hour i was running all over org. This was not any major prophesy that i made but i think it shows you that you cant break a 6 year habit of killing a level 12 neutral npc by simply making him a level 85 elite with 2mil health.<br />
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Oh, and i have only been inside Org and ZF but so far i am very impressed. Can't wait to see the 80-85 zones, especially deepholm.Jeyhttp://www.blogger.com/profile/09023026375020287999noreply@blogger.com0