Tuesday, October 26, 2010
Reforging
Monday, October 25, 2010
WHOOSH!!!!!!
Friday, October 22, 2010
On the Wings of Death
A busy schedule has been kind of reducing my output a little but I am going to try and get this off in between two of my classes.
First off anyone at Blizzcon I hope that you are having fun and I totally wish I was there. A student’s budget does not make for a very whimsical traveler.
So after a little hard work I would just like to report that Jey, Guardian of Cenarius is now the proud owner of a Bloodbathed Frostbrood Vanquisher. I can’t post pictures right now because I don’t have any access to wow but I will try and get some up within a few days. Overall I found that the ICC Meta achievement was pretty fun to work towards. Some of the achieves became a lot easier after the patch so I would say to anyone that is looking to get their drake to go for it and not wait till Cata.
Generally we have been doing pretty well but we did have about a month where we were losing to the pre-expansion attendance boss so I would say that about 4 months worth of time to get us our drake doing at most 9 hours a week, usually about 6, was pretty credible. We have finally, within the last 3 or so weeks, gotten 10 people who are reliable and good players *crosses fingers* and if they all stay for Cata I think we should be a force to be reckoned with when 10 and 25 are on par for difficulty.
As for our plans for the rest of the expansion...well if you know what is involved in the Meta achievement then you know what the only thing left is. That’s right, it is time to smash our face against the wall that is Heroic Lich King and hopefully get our “Bane of the Fallen King” titles. And if we do get them, you can bet that I will make a post about it.
One last thing. I am planning on doing a post about crowd control that should pretty long like my basics posts but I have yet to start on it, as well as, if I am quick about it, a general walkthrough of the Meta for 10 man. So stay tuned for those (if there is anyone tuned in anyway).
Tuesday, October 19, 2010
A Week Later...
Thursday, October 14, 2010
4.0.1 Tanking Second Impressions
So I raided last night and as promised I am going to share my experience with that.
First off, in my last post I said that I reforged to mass hit and expertise for this patch and I am maintaining that that is the way to go right now because...
Threat and Damage:
My threat in the raid was really high yesterday. I was previously always in a threat race with our destro lock during some fights but yesterday on marrowgar he was at about 50% of my threat. My damage also seems to have increased, I was hitting mangle for like 13k at some points and with the berserk procs I was hitting it quite often. The Berserk mechanic seems very strong right now for aoe and single target. I was finding that I always had enough rage to use my abilities but I may have to put my rage bar in the middle of my screen since it actually matters right now for knowing whether to use maul or FF.
As proof of the increased threat: the instance bugged out last night and the whole raid had to jump off of the boat before saurfang and die so that we could get out of combat so I took off my weapon and jumped off to save some money. Fast-forward to me standing in front of rotface’s room after killing heroic saurfang and the festergut achievement thinking to myself “that’s weird my weapon isn’t displayed in caster form.” So yes I did tank those two fights without a weapon on and did not even notice until 2 bosses later when I thought that my character looked funny.
Abilities:
Maul damage seems rather low but I am still trying to use it on OOC procs since it is instant, does not trigger the global and has such a high rage cost. I think that the net gain is higher using OOC for maul because if you can have maul on CD and still be using it often while having loads of rage it seems like that can only be a dps increase. Like I said before however do not use maul at the wrong time because it is actually possible to run out of rage but the consequences are not as bad for that happening as I think they may become when we level up and start losing our high crit chance and get big reductions in the potency of our stats
Mangle hits like a truck now. If you can use it you should be because the damage and threat is just so high. That’s all I really have to say about mangle right now. It is your top priority so use it every time.
Lacerate is pretty much all front loaded now for threat and is going to be your filler ability just like at the start of wrath. Its threat seems pretty good now and it actually seems to function as a sort of secondary resource for bears. You can consume it to gain a crit buff or let it stand and generate mangles for you. I am beginning to see lacerate as a buff instead of rebuff since the bleed damage is so low but having it has such good return.
Pulverize was an ability that I was not sure as to how it would function but I think with its low damage it is a mock savage roar. Pulverize puts up the crib buff so you want to always lacerate at 3 stacks to get 9% instead of 3% or 6% but you want to always follow it up with a lacerate. I’m thinking that lacerate is better to use after a pulverize than a mangle since lacerate will take a couple seconds to tick and by then you will have been able to use a mangle and will be closer to the next berserk proc w/o missing the first one but we shall see.
Swipe is decent right now. Its threat is actually really high so you should be able to hold threat pretty well in aoe packs if you don’t only rely on it. Its threat is actually higher than lacerate right and having just been told that swipe is still going to be better than lacerate after the buff you should get used to using it in your single target rotation.
Faerie Fire is not the same way as it was before, where you wanted to use it every time it came off CD. Right now it is good as an armour debuff, a ranged pull and as a filler ability to use when you accidently hit maul out of instinct at low rage.
Both our CD’s I have yet to use because healing and survivability is so good right now.
Talents:
I’m only going to go over the ones that have really impressed me thus far in this patch.
Feral Aggression: so I got into a discussion with kalon over at wowthinktank and now it is time to put my tail between my legs because I love this talent especially with the glyph to increase the range.
Stampede: I have not even noticed the effect of this talent so what does that say? But at the moment there isn’t really much else to take.
Brutal Impact: I haven’t noticed the talent too much but I sure have noticed the 10 second interrupt that I have now.
Endless Carnage: Keeping up the pulverize buff for longer is something that I have noticed will be rather handy if pulverize does not get a big dmg increase.
Berserk: Who cares about the actual ability (I have always thought it to be completely underwhelming) but the proc from lacerate ticks is frigging amazing. I love this change.
Ratings:
Agility is really good right now as it has always been but it may be even better now.
Stam does the same thing as before.
All of our secondary stats seem to be about the same in value as they were before.
I didn’t really check out armour at all.
I have no idea about mastery but Kalon over on wowthinktank.blogspot.com is saying that it is quite good so I may reforge some of my haste into mastery instead of expertise just to see but I’m not sure if I want to do that yet.
Glyphs:
Prime: Mangle, Berserk, Lacerate
Major: Frenzied Regeneration, *I took Faerie Fire but it is not optimal*, (your pick)
Minor: imo go unburdened rebirth, dash, challenging roar
So that’s all I got for now but if I find that my opinion changes on anything or that i learn something new that makes a difference for me i will do another post. Good luck in 4.0.1 but be positive for right now cause we are looking good so far.
Wednesday, October 13, 2010
4.0.1 Tanking First Impressions
So patch 4.0.1 went live yesterday and I took some time to play around on my druid and run some heroics so I am going to share my observations with you. Keep in mind that I haven’t done any raiding yet so I don’t have any real idea of how much damage I am taking relative to before but today I should be raiding so I will do a second post to follow up.
First just a little about my character so you know the perspective I have. I have just over a 6k GS. Unbuffed I have about 40% crit chance and 50% dodge with about 5000 attack power. As of yesterday I am hit capped and am about 2.2% off of the expertise hard cap (parry cap).
Rotation:
Fiddling around on the target dummy I had enough rage to do a full rotation so this is pretty accurate. The rotation has moved more towards a priority like the cat system.
You want to try and keep lacerate up (even one stack) so that you can benefit from berserk procs for more mangles. You want to mangle as soon as it comes off CD. You want to use pulverize on a 3 stack of lacerate to maintain the buff but get up lacerate up very soon after so that you can still get the berserk proc. Pulverize is not worth hitting just because. Try and maul when you proc OOC. Use FF when you are low on rage (which should not be very often) and maul when you are high on rage. Hitting maul at the wrong time now actually sucks. Lacerate is now your main filler ability however swipe is a little better so use it if you remember. And one note about lacerate is that the bleed sucks, most of the threat is front end loaded and the bleed is just there to proc berserk. Not looking good for the current manifestation of the T11 set bonuses but that will probably change.
I am noticing that my threat seems to have increased in live.
AoE tanking really sucks right now because they put the CD on swipe w/o giving us thrash and the threat that is on swipe is reported to be half of the threat of live on the beta. I have a feeling that we might see the swipe threat stay the same until cata when we will be able to get thrash to supplement our aoe threat. That being said however, if you just warm up that tab button and throw out 3 lacerates/mangles on your targets in between each swipe it is not that bad, just remember to spread them around. You may choose to let the other tank do the plague wing trash but we are doing fine.
Gear:
Stam is more important that armor now whereas there used to be a decent trade-off before. In T10 before you had a lot of arm pen which was rather weak as a stat. Now that arm pen is haste which is also weak as a stat. I have been reading some ideas on what to reforge that haste into and it seems like a lot of people are saying crit or mastery are the good choices. I think a little different though. Right now my dodge and the SD bubble are quite high with my dodge being much higher in ICC due to the dodge reduction being removed.
I think that if you are going to be reforging haste you should try and get to the hit cap and then start getting expertise. These two stats are going to give you a lot more rage than crit and are going to cause a lot more threat to keep up with the dps that have recently received a dps buff that is reported to be as large as 30% more in some cases. If I am wrong however I will eat my words and rereforge my haste to be mastery.
That is really all I have to say for now and I will update this as I experiment more and do a little bit of raiding and see what my threat and damage taken are like. My assessment so far...we are in a good spot.